Medium construct, neutral
- Armor Class
- 20
- Hit Points
- 67 (9d8 + 27)
- Speed
- fly 30 ft. (hover), 30 ft., canHover true ft.
- Challenge
- 4 (1,100 XP)
STR
18
+4
DEX
13
+1
CON
16
+3
INT
10
+0
WIS
10
+0
CHA
10
+0
- Skills
- Perception +4
- Damage Immunities
- necrotic; poison
- Condition Immunities
- blinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified; poisoned; stunned
- Senses
- Blindsight 60 ft., passive Perception 14
- Languages
- understands Common plus one other language but can't speak
Traits
Magic Resistance.
The helmed horror has Advantage on saving throws against spells and other magical effects.
Spell Immunity.
The helmed horror is immune to three spells chosen by its creator. Typical choices include Heat Metal, Lightning Bolt, and Magic Missile.
Actions
Multiattack.
The helmed horror makes two Arcane Sword attacks.
Arcane Sword.
Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 5 (1d10) Force damage.