Tiny beast, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 2 (1d4)
- Speed
- fly 40 ft., 10 ft.
- Challenge
- 1/8 (25 XP)
STR
4
-3
DEX
16
+3
CON
11
+0
INT
2
-4
WIS
8
-1
CHA
6
-2
- Senses
- darkvision 60 ft., passive Perception 9
Actions
Blood Drain.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the mosquito attaches to the target. While attached, the mosquito doesn't attack. Instead, at the start of each of the mosquito's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.
The mosquito can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the mosquito.