Hazlik

CreatureRHWp. 982024

Medium humanoid, chaotic evil

Armor Class
16
Hit Points
154 (28d8 + 28)
Speed
30 ft.
Challenge
14 (11,500 XP)
STR
10
+0
DEX
16
+3
CON
12
+1
INT
20
+5
WIS
15
+2
CHA
16
+3
Saving Throws
Int +10, Wis +7
Skills
Arcana +10, History +10, Perception +7
Damage Immunities
psychic
Condition Immunities
charmed
Senses
passive Perception 17
Languages
Abyssal, Common, Draconic, Giant, Infernal, Undercommon

Traits

Darklord Restoration.

If Hazlik dies, he revives with all his Hit Points in 1d10 weeks somewhere in Hazlan.

Legendary Resistance (3/Day, or 4/Day in Domain).

If Hazlik fails a saving throw, he can choose to succeed instead.

Magic Resistance.

Hazlik has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

Hazlik makes three Arcane Burst attacks.

Arcane Burst.

Melee or Ranged Attack Roll: +10, reach 5 ft. or range 150 ft. Hit: 21 (3d10 + 5) Force damage.

Bonus Actions

Wild Magic Surge.

Hazlik manifests one of the following magic surges, targeting a creature he can see within 120 feet. While Bloodied, Hazlik manifests two surges (roll 1d4; reroll if Hazlik has already used that surge during this turn):

  • 1: Misty Movement. Hazlik can teleport the target up to 30 feet to an unoccupied space he can see on a surface or liquid large enough to support the target.
  • 2: Eye Blight. con DC 18. The target has the Blinded condition until the end of its next turn.
  • 3: Mind Flare. int DC 18. 13 (2d12) Psychic damage, and the target can't take the Magic action until the end of its next turn.
  • 4: Implode. dex DC 18. The target takes 10 (3d6) Force damage. Each creature within 5 feet of the target takes 10 (3d6) Force damage.

Legendary Actions

Arcane Strike.

Hazlik makes one Arcane Burst attack.

Arcane Teleport.

Hazlik teleports up to 60 feet to an unoccupied space he can see, and each creature within 10 feet of the space he left takes 11 (2d10) Force damage. Hazlik can't take this action again until the start of his next turn.

Spellcasting

Spellcasting.

Hazlik casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 18):

Protective Magic (3/Day).

Hazlik casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

Raw data
{
  "ac": [
    16
  ],
  "cr": {
    "cr": "14",
    "xpLair": 13000
  },
  "hp": {
    "average": 154,
    "formula": "28d8 + 28"
  },
  "cha": 16,
  "con": 12,
  "dex": 16,
  "int": 20,
  "str": 10,
  "wis": 15,
  "gear": [
    "quarterstaff|xphb"
  ],
  "name": "Hazlik",
  "page": 98,
  "save": {
    "int": "+10",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human",
      "wizard"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Wild Magic Surge",
      "entries": [
        "Hazlik manifests one of the following magic surges, targeting a creature he can see within 120 feet. While {@status Bloodied|XPHB}, Hazlik manifests two surges (roll {@dice 1d4}; reroll if Hazlik has already used that surge during this turn):",
        {
          "type": "list",
          "items": [
            {
              "name": "1: Misty Movement",
              "type": "item",
              "entries": [
                "Hazlik can teleport the target up to 30 feet to an unoccupied space he can see on a surface or liquid large enough to support the target."
              ]
            },
            {
              "name": "2: Eye Blight",
              "type": "item",
              "entries": [
                "{@actSave con} {@dc 18}. {@actSaveFail} The target has the {@condition Blinded|XPHB} condition until the end of its next turn."
              ]
            },
            {
              "name": "3: Mind Flare",
              "type": "item",
              "entries": [
                "{@actSave int} {@dc 18}. {@actSaveFail} 13 ({@damage 2d12}) Psychic damage, and the target can't take the {@action Magic|XPHB} action until the end of its next turn."
              ]
            },
            {
              "name": "4: Implode",
              "type": "item",
              "entries": [
                "{@actSave dex} {@dc 18}. {@actSaveFail} The target takes 10 ({@damage 3d6}) Force damage. {@actSaveSuccessOrFail} Each creature within 5 feet of the target takes 10 ({@damage 3d6}) Force damage."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "skill": {
    "arcana": "+10",
    "history": "+10",
    "perception": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Darklord Restoration",
      "entries": [
        "If Hazlik dies, he revives with all his {@variantrule Hit Points|XPHB} in {@dice 1d10} weeks somewhere in Hazlan."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day, or 4/Day in Domain)",
      "entries": [
        "If Hazlik fails a saving throw, he can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Hazlik has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Hazlik makes three Arcane Burst attacks."
      ]
    },
    {
      "name": "Arcane Burst",
      "entries": [
        "{@atkr m,r} {@hit 10}, reach 5 ft. or range 150 ft. {@h}21 ({@damage 3d10 + 5}) Force damage."
      ]
    }
  ],
  "immune": [
    "psychic"
  ],
  "source": "RHW",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MA",
    "RA"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Draconic",
    "Giant",
    "Infernal",
    "Undercommon"
  ],
  "legendary": [
    {
      "name": "Arcane Strike",
      "entries": [
        "Hazlik makes one Arcane Burst attack."
      ]
    },
    {
      "name": "Arcane Teleport",
      "entries": [
        "Hazlik teleports up to 60 feet to an unoccupied space he can see, and each creature within 10 feet of the space he left takes 11 ({@damage 2d10}) Force damage. Hazlik can't take this action again until the start of his next turn."
      ]
    }
  ],
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "Y"
  ],
  "initiative": {
    "proficiency": 2
  },
  "languageTags": [
    "AB",
    "C",
    "DR",
    "GI",
    "I",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Magic|XPHB}",
        "{@spell Detect Thoughts|XPHB}",
        "{@spell Disguise Self|XPHB}",
        "{@spell Invisibility|XPHB}",
        "{@spell Light|XPHB}",
        "{@spell Mage Armor|XPHB} (included in AC)",
        "{@spell Mage Hand|XPHB}",
        "{@spell Prestidigitation|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Cone of Cold|XPHB}",
          "{@spell Mind Blank|XPHB} (cast before combat)",
          "{@spell Scrying|XPHB}",
          "{@spell Teleport|XPHB}"
        ],
        "2e": [
          "{@spell Fly|XPHB}",
          "{@spell Lightning Bolt|XPHB} (level 5 version)"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Hazlik casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 18}):"
      ]
    },
    {
      "name": "Protective Magic (3/Day)",
      "type": "spellcasting",
      "daily": {
        "3": [
          "{@spell Counterspell|XPHB}",
          "{@spell Shield|XPHB}"
        ]
      },
      "hidden": [
        "daily"
      ],
      "ability": "int",
      "displayAs": "reaction",
      "headerEntries": [
        "Hazlik casts {@spell Counterspell|XPHB} or {@spell Shield|XPHB} in response to the spell's trigger, using the same spellcasting ability as Spellcasting."
      ]
    }
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Hazlik",
    "source": "RHW"
  },
  "conditionImmune": [
    "charmed"
  ],
  "damageTagsSpell": [
    "C",
    "L",
    "O"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "blinded"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "intelligence"
  ],
  "conditionInflictSpell": [
    "invisible"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "wisdom"
  ]
}