Harvester Devil

CreatureABHp. 152024

Medium fiend, lawful evil

Armor Class
14
Hit Points
65 (10d8 + 20)
Speed
30 ft.
Challenge
3 (700 XP)
STR
12
+1
DEX
17
+3
CON
14
+2
INT
14
+2
WIS
13
+1
CHA
19
+4
Saving Throws
Con +4, Wis +3
Skills
Stealth +5, Perception +3, Persuasion +8
Damage Resistances
cold
Damage Immunities
fire; poison
Condition Immunities
charmed; poisoned
Senses
Darkvision 120 ft. (unimpeded by magical {@variantrule Darkness|XPHB}), passive Perception 13
Languages
Common, Infernal; telepathy 120 ft.

Traits

Diabolic Ward.

Attack rolls against the devil have Disadvantage. If the devil makes an attack roll, this trait is suppressed until the start of its next turn.

Diabolical Restoration.

If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance.

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The devil makes two attacks, using Infernal Blade or Confounding Ray in any combination.

Infernal Blade.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage and 7 (2d6) Fire damage.

Confounding Ray.

Ranged Attack Roll: +5, range 120 ft. Hit: 13 (2d12) Psychic damage. If the target is a creature, it can't make Opportunity Attacks until the start of the devil's next turn.

Compelling Contract (1/Day).

cha DC 14, one creature within 30 feet of the devil. The target has the Charmed condition. While it is Charmed, it has the Stunned condition, except the target can speak. If the target agrees to the devil's contract, the effect ends. Otherwise, the target repeats the save whenever it takes damage and at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Raw data
{
  "ac": [
    14
  ],
  "cr": "3",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 19,
  "con": 14,
  "dex": 17,
  "int": 14,
  "str": 12,
  "wis": 13,
  "name": "Harvester Devil",
  "page": 15,
  "save": {
    "con": "+4",
    "wis": "+3"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "skill": {
    "stealth": "+5",
    "perception": "+3",
    "persuasion": "+8"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Diabolic Ward",
      "entries": [
        "Attack rolls against the devil have {@variantrule Disadvantage|XPHB}. If the devil makes an attack roll, this trait is suppressed until the start of its next turn."
      ]
    },
    {
      "name": "Diabolical Restoration",
      "entries": [
        "If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its {@variantrule Hit Points|XPHB} somewhere in the Nine Hells."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The devil has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The devil makes two attacks, using Infernal Blade or Confounding Ray in any combination."
      ]
    },
    {
      "name": "Infernal Blade",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}6 ({@damage 1d6 + 3}) Slashing damage and 7 ({@damage 2d6}) Fire damage."
      ]
    },
    {
      "name": "Confounding Ray",
      "entries": [
        "{@atkr r} {@hit 5}, range 120 ft. {@h}13 ({@damage 2d12}) Psychic damage. If the target is a creature, it can't make {@action Opportunity Attack|XPHB|Opportunity Attacks} until the start of the devil's next turn."
      ]
    },
    {
      "name": "Compelling Contract (1/Day)",
      "entries": [
        "{@actSave cha} {@dc 14}, one creature within 30 feet of the devil. {@actSaveFail} The target has the {@condition Charmed|XPHB} condition. While it is {@condition Charmed|XPHB}, it has the {@condition Stunned|XPHB} condition, except the target can speak. If the target agrees to the devil's contract, the effect ends. Otherwise, the target repeats the save whenever it takes damage and at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold"
  ],
  "senses": [
    "Darkvision 120 ft. (unimpeded by magical {@variantrule Darkness|XPHB})"
  ],
  "source": "ABH",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Common",
    "Infernal; telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Devil's Sight",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "S",
    "Y"
  ],
  "environment": [
    "planar, nine hells"
  ],
  "languageTags": [
    "C",
    "I",
    "TP"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "poisoned"
  ],
  "conditionInflict": [
    "charmed",
    "stunned"
  ],
  "savingThrowForced": [
    "charisma"
  ]
}