Harmonium Peacekeeper

CreatureMPPp. 592014

Small/Medium humanoid, any alignment

Armor Class
18 (plate armor)
Hit Points
45 (7d8 + 14)
Speed
30 ft.
Challenge
3 (700 XP)
STR
16
+3
DEX
10
+0
CON
14
+2
INT
12
+1
WIS
14
+2
CHA
11
+0
Skills
Perception +4
Senses
passive Perception 14
Languages
Common plus one more language

Traits

Pack Tactics.

The peacekeeper has advantage on an attack roll against a creature if at least one of the peacekeeper's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Electrified Mancatcher.

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) lightning damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 13). Until the grappled condition ends, the target has the restrained condition and can't teleport, the peacekeeper can't make Electrified Mancatcher attacks, and the target takes 8 (1d10 + 3) lightning damage at the start of each of its turns.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item plate armor|PHB}"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 45,
    "formula": "7d8 + 14"
  },
  "cha": 11,
  "con": 14,
  "dex": 10,
  "int": 12,
  "str": 16,
  "wis": 14,
  "name": "Harmonium Peacekeeper",
  "page": 59,
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "perception": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Pack Tactics",
      "entries": [
        "The peacekeeper has advantage on an attack roll against a creature if at least one of the peacekeeper's allies is within 5 feet of the creature and the ally doesn't have the {@condition incapacitated} condition."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Electrified Mancatcher",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage plus 4 ({@damage 1d8}) lightning damage. If the target is a Large or smaller creature, it has the {@condition grappled} condition (escape {@dc 13}). Until the {@condition grappled} condition ends, the target has the {@condition restrained} condition and can't teleport, the peacekeeper can't make Electrified Mancatcher attacks, and the target takes 8 ({@damage 1d10 + 3}) lightning damage at the start of each of its turns."
      ]
    }
  ],
  "source": "MPP",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common plus one more language"
  ],
  "traitTags": [
    "Pack Tactics"
  ],
  "damageTags": [
    "L",
    "P"
  ],
  "languageTags": [
    "C"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "SatO",
    "ToFW"
  ]
}
Harmonium Peacekeeper ยท Wiki