Half-Red Dragon Gladiator

CreatureRoTp. 562014

Medium humanoid, any alignment

Armor Class
16 (studded leather armor, shield)
Hit Points
112 (15d8 + 45)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
15
+2
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
15
+2
Saving Throws
Con +6, Dex +5, Str +7
Skills
Athletics +10, Intimidation +5
Damage Resistances
fire
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 11
Languages
any one language (usually Common), Draconic

Traits

Brave.

The half-dragon has advantage on saving throws against being frightened.

Brute.

A melee weapon deals one extra die of its damage when the half-dragon hits with it (included in the attack).

Actions

Multiattack.

The half-dragon makes three melee attacks or two ranged attacks.

Spear.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash.

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Fire Breath 5.

The half-dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Reactions

Parry.

The half-dragon adds 3 to its AC against one melee attack that would hit it. To do so, the half-dragon must see the attacker and be wielding a melee weapon.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item studded leather armor|phb|studded leather}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 112,
    "formula": "15d8 + 45"
  },
  "cha": 15,
  "con": 16,
  "dex": 15,
  "int": 10,
  "str": 18,
  "wis": 12,
  "name": "Half-Red Dragon Gladiator",
  "page": 56,
  "save": {
    "con": "+6",
    "dex": "+5",
    "str": "+7"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "athletics": "+10",
    "intimidation": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Brave",
      "entries": [
        "The half-dragon has advantage on saving throws against being {@condition frightened}."
      ]
    },
    {
      "name": "Brute",
      "entries": [
        "A melee weapon deals one extra die of its damage when the half-dragon hits with it (included in the attack)."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The half-dragon makes three melee attacks or two ranged attacks."
      ]
    },
    {
      "name": "Spear",
      "entries": [
        "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. and range 20/60 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage, or 13 ({@damage 2d8 + 4}) piercing damage if used with two hands to make a melee attack."
      ]
    },
    {
      "name": "Shield Bash",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}."
      ]
    },
    {
      "name": "Fire Breath {@recharge 5}",
      "entries": [
        "The half-dragon exhales fire in a 15-foot cone. Each creature in that area must make a {@dc 13} Dexterity saving throw, taking 24 ({@damage 7d6}) fire damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "resist": [
    "fire"
  ],
  "senses": [
    "blindsight 10 ft.",
    "darkvision 60 ft."
  ],
  "source": "RoT",
  "_isCopy": true,
  "passive": 11,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "The half-dragon adds 3 to its AC against one melee attack that would hit it. To do so, the half-dragon must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any one language (usually Common)",
    "Draconic"
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "traitTags": [
    "Brute"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "B",
    "F",
    "P"
  ],
  "languageTags": [
    "C",
    "DR",
    "X"
  ],
  "otherSources": [
    {
      "page": 142,
      "source": "ToD"
    }
  ],
  "attachedItems": [
    "spear|phb"
  ],
  "_copy_templates": [
    {
      "name": "Large or Smaller Half-Red Dragon",
      "source": "MM"
    }
  ],
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "strength"
  ]
}
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