Half-Green Dragon Assassin

CreatureRoTp. 562014

Medium humanoid, lawful NX chaotic NY evil

Armor Class
15 (studded leather armor)
Hit Points
78 (12d8 + 24)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
11
+0
DEX
16
+3
CON
14
+2
INT
13
+1
WIS
11
+0
CHA
10
+0
Saving Throws
Dex +6, Int +4
Skills
Stealth +9, Deception +3, Acrobatics +6, Perception +3
Damage Resistances
poison
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages
Thieves' cant plus any two languages, Draconic

Traits

Assassinate.

During its first turn, the half-dragon has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the half-dragon scores against a surprised creature is a critical hit.

Evasion.

If the half-dragon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the half-dragon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Sneak Attack (1/Turn).

The half-dragon deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the half-dragon that isn't incapacitated and the half-dragon doesn't have disadvantage on the attack roll.

Actions

Multiattack.

The half-dragon makes two shortsword attacks.

Shortsword.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Light Crossbow.

Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Poison Breath 5.

The half-dragon exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 11 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 78,
    "formula": "12d8 + 24"
  },
  "cha": 10,
  "con": 14,
  "dex": 16,
  "int": 13,
  "str": 11,
  "wis": 11,
  "name": "Half-Green Dragon Assassin",
  "page": 56,
  "save": {
    "dex": "+6",
    "int": "+4"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+9",
    "deception": "+3",
    "acrobatics": "+6",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Assassinate",
      "entries": [
        "During its first turn, the half-dragon has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the half-dragon scores against a {@status surprised} creature is a critical hit."
      ]
    },
    {
      "name": "Evasion",
      "entries": [
        "If the half-dragon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the half-dragon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
      ]
    },
    {
      "name": "Sneak Attack (1/Turn)",
      "entries": [
        "The half-dragon deals an extra 14 ({@damage 4d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the half-dragon that isn't {@condition incapacitated} and the half-dragon doesn't have disadvantage on the attack roll."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The half-dragon makes two shortsword attacks."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage, and the target must make a {@dc 15} Constitution saving throw, taking 24 ({@damage 7d6}) poison damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Light Crossbow",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage, and the target must make a {@dc 15} Constitution saving throw, taking 24 ({@damage 7d6}) poison damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Poison Breath {@recharge 5}",
      "entries": [
        "The half-dragon exhales poisonous gas in a 15-foot cone. Each creature in that area must make a {@dc 11} Constitution saving throw, taking 21 ({@damage 6d6}) poison damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "senses": [
    "blindsight 10 ft.",
    "darkvision 60 ft."
  ],
  "source": "RoT",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "L",
    "NX",
    "C",
    "NY",
    "E"
  ],
  "languages": [
    "Thieves' cant plus any two languages",
    "Draconic"
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "traitTags": [
    "Sneak Attack"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "tokenCustom": true,
  "languageTags": [
    "DR",
    "TC",
    "X"
  ],
  "otherSources": [
    {
      "page": 142,
      "source": "ToD"
    }
  ],
  "attachedItems": [
    "light crossbow|phb",
    "shortsword|phb"
  ],
  "_copy_templates": [
    {
      "name": "Large or Smaller Half-Green Dragon",
      "source": "MM"
    }
  ],
  "savingThrowForced": [
    "constitution"
  ]
}