Medium humanoid, any alignment
- Armor Class
- 16 (breastplate)
- Hit Points
- 16 (3d8 + 3)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 1/2 (100 XP)
STR
11
+0
DEX
16
+3
CON
13
+1
INT
10
+0
WIS
13
+1
CHA
12
+1
- Saving Throws
- Con +3, Dex +5
- Skills
- Stealth +5, Survival +5, Perception +3
- Senses
- passive Perception 13
- Languages
- Common, Hadozee
Traits
Glide.
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
Multiattack.
The hadozee makes two Shortsword attacks.
Shortsword.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Light Crossbow.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Reactions
Safe Descent.
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
Uncanny Dodge.
The hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.