Medium humanoid, any alignment
- Armor Class
- 15 (studded leather armor)
- Hit Points
- 49 (9d8 + 9)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 2 (450 XP)
STR
11
+0
DEX
17
+3
CON
13
+1
INT
13
+1
WIS
17
+3
CHA
14
+2
- Saving Throws
- Con +3, Wis +5
- Skills
- Stealth +5, Survival +5, Athletics +2, Perception +5
- Senses
- passive Perception 15
- Languages
- Common, Hadozee
Traits
Glide.
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Actions
Multiattack.
The hadozee makes two Shortsword attacks.
Shortsword.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Musket.
Ranged Weapon Attack: +5 to hit, range 40/120 ft., one target. Hit: 16 (2d12 + 3) piercing damage.
Bonus Actions
Reactions
Safe Descent.
When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.