Medium humanoid, neutral
- Armor Class
- 13 (hide armor, shield)
- Hit Points
- 76 (9d8 + 36)
- Speed
- 30 ft.
- Challenge
- 5 (1,800 XP)
- Skills
- Survival +3, Athletics +8, Intimidation +6
- Senses
- passive Perception 10
- Languages
- Common
Traits
Gunvald can reroll a saving throw he fails. He must use the new roll.
Gunvald deals an extra 6 (1d12) damage when he hits a target with a weapon attack. If the target is a creature, it must succeed on a DC 14 Wisdom saving throw or be frightened until the start of Gunvald's next turn.
As a bonus action, Gunvald can regain 15 hit points.
Actions
Gunvald makes three melee attacks.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage when used with two hands, plus 6 (1d12) slashing damage if Gunvald uses Menacing Blows.
Melee or Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage, plus 6 (1d12) piercing damage if Gunvald uses Menacing Blows.