Guardian Portrait

CreatureCoSp. 2272014

Medium construct, unaligned

Armor Class
5 (natural armor)
Hit Points
22 (5d8)
Speed
0 ft.
Challenge
1 (200 XP)
STR
1
-5
DEX
1
-5
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
10
+0
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, plus up to two other languages

Traits

Constructed Nature.

An animated object doesn't require air, food, drink, or sleep.

The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Antimagic Susceptibility.

The portrait is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the portrait must succeed on a Constitution saving throw against the caster's spell save DC or become unconscious for 1 minute.

False Appearance.

While the figure in the portrait remains motionless, the portrait is indistinguishable from a normal painting.

Spellcasting

Innate Spellcasting.

The portrait's innate spellcasting ability is Intelligence (spell save DC 12). The portrait can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 5,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 22,
    "formula": "5d8"
  },
  "cha": 10,
  "con": 10,
  "dex": 1,
  "int": 14,
  "str": 1,
  "wis": 10,
  "name": "Guardian Portrait",
  "page": 227,
  "size": [
    "M"
  ],
  "type": "construct",
  "speed": {
    "walk": 0
  },
  "trait": [
    {
      "name": "Constructed Nature",
      "entries": [
        "An animated object doesn't require air, food, drink, or sleep.",
        "The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone."
      ]
    },
    {
      "name": "Antimagic Susceptibility",
      "entries": [
        "The portrait is {@condition incapacitated} while in the area of an {@spell antimagic field}. If targeted by {@spell dispel magic}, the portrait must succeed on a Constitution saving throw against the caster's spell save DC or become {@condition unconscious} for 1 minute."
      ]
    },
    {
      "name": "False Appearance",
      "entries": [
        "While the figure in the portrait remains motionless, the portrait is indistinguishable from a normal painting."
      ]
    }
  ],
  "__prop": "monster",
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "CoS",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "alignment": [
    "U"
  ],
  "languages": [
    "Common",
    "plus up to two other languages"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Antimagic Susceptibility",
    "False Appearance"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "3e": [
          "{@spell counterspell}",
          "{@spell crown of madness}",
          "{@spell hypnotic pattern}",
          "{@spell telekinesis}"
        ]
      },
      "ability": "int",
      "headerEntries": [
        "The portrait's innate spellcasting ability is Intelligence (spell save {@dc 12}). The portrait can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained"
  ],
  "spellcastingTags": [
    "I"
  ],
  "conditionInflictSpell": [
    "charmed",
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}