Large celestial, lawful good
- Armor Class
- 18
- Hit Points
- 136 (16d10 + 48)
- Speed
- swim 40 ft., 40 ft., climb 40 ft.
- Challenge
- 10 (5,900 XP)
STR
19
+4
DEX
18
+4
CON
16
+3
INT
16
+3
WIS
19
+4
CHA
18
+4
- Saving Throws
- Cha +8, Con +7, Dex +8, Int +7, Wis +8
- Skills
- Arcana +11, History +11, Religion +11
- Damage Immunities
- poison
- Condition Immunities
- charmed; paralyzed; poisoned; restrained
- Senses
- Darkvision 60 ft., passive Perception 14
- Languages
- Celestial, Common
Traits
Celestial Restoration.
If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.
Actions
Multiattack.
The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.
Bite.
Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.
Poisonous Spittle.
con DC 16, one creature the naga can see within 60 feet. 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga's next turn. Half damage only.
Spellcasting
Spellcasting.
The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16):