Grung (Green)

CreatureVGMp. 1562014

Small humanoid, lawful evil

Armor Class
12
Hit Points
11 (2d6 + 4)
Speed
25 ft., climb 25 ft.
Challenge
1/4 (50 XP)
STR
7
-2
DEX
14
+2
CON
15
+2
INT
10
+0
WIS
11
+0
CHA
10
+0
Saving Throws
Dex +4
Skills
Stealth +4, Survival +2, Athletics +2, Perception +2
Damage Immunities
poison
Condition Immunities
poisoned
Senses
passive Perception 12
Languages
Grung

Traits

Amphibious.

The grung can breathe air and water.

Poisonous Skin.

Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The poisoned creature can't move except to climb or make standing jumps. If the creature is flying, it can't take any actions or reactions unless it lands.

Standing Leap.

The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.

Actions

Dagger.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or take 5 (2d4) poison damage.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/4",
  "hp": {
    "average": 11,
    "formula": "2d6 + 4"
  },
  "cha": 10,
  "con": 15,
  "dex": 14,
  "int": 10,
  "str": 7,
  "wis": 11,
  "name": "Grung (Green)",
  "page": 156,
  "save": {
    "dex": "+4"
  },
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "grung"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+4",
    "survival": "+2",
    "athletics": "+2",
    "perception": "+2"
  },
  "speed": {
    "walk": 25,
    "climb": 25
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The grung can breathe air and water."
      ]
    },
    {
      "name": "Poisonous Skin",
      "entries": [
        "Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or become {@condition poisoned} for 1 minute. A {@condition poisoned} creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The {@condition poisoned} creature can't move except to climb or make standing jumps. If the creature is flying, it can't take any actions or reactions unless it lands."
      ]
    },
    {
      "name": "Standing Leap",
      "entries": [
        "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage, and the target must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "source": "VGM",
  "_isCopy": true,
  "passive": 12,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Grung"
  ],
  "soundClip": {
    "path": "bestiary/grung.opus",
    "type": "internal"
  },
  "traitTags": [
    "Amphibious"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "environment": [
    "forest"
  ],
  "reprintedAs": [
    "Grung|MPMM"
  ],
  "languageTags": [
    "OTH"
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "charmed",
    "frightened",
    "poisoned"
  ],
  "referenceSources": [
    "ToA"
  ],
  "_versionBase_hash": "grung_vgm",
  "_versionBase_name": "Grung",
  "savingThrowForced": [
    "constitution"
  ],
  "_versionBase_source": "VGM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}