Grung Elite Warrior (Green)

CreatureVGMp. 1572014

Small humanoid, lawful evil

Armor Class
13
Hit Points
49 (9d6 + 18)
Speed
25 ft., climb 25 ft.
Challenge
2 (450 XP)
STR
7
-2
DEX
16
+3
CON
15
+2
INT
10
+0
WIS
11
+0
CHA
12
+1
Saving Throws
Dex +5
Skills
Stealth +5, Survival +2, Athletics +2, Perception +2
Damage Immunities
poison
Condition Immunities
poisoned
Senses
passive Perception 12
Languages
Grung

Traits

Amphibious.

The grung can breathe air and water.

Poisonous Skin.

Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The poisoned creature can't move except to climb or make standing jumps. If the creature is flying, it can't take any actions or reactions unless it lands.

Standing Leap.

The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.

Actions

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or take 5 (2d4) poison damage.

Shortbow.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or take 5 (2d4) poison damage.

Mesmerizing Chirr .

The grung makes a chirring noise to which grungs are immune. Each humanoid or beast that is within 15 feet of the grung and able to hear it must succeed on a DC 12 Wisdom saving throw or be stunned until the end of the grung's next turn.

Raw data
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  "cr": "2",
  "hp": {
    "average": 49,
    "formula": "9d6 + 18"
  },
  "cha": 12,
  "con": 15,
  "dex": 16,
  "int": 10,
  "str": 7,
  "wis": 11,
  "name": "Grung Elite Warrior (Green)",
  "page": 157,
  "save": {
    "dex": "+5"
  },
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "grung"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+5",
    "survival": "+2",
    "athletics": "+2",
    "perception": "+2"
  },
  "speed": {
    "walk": 25,
    "climb": 25
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The grung can breathe air and water."
      ]
    },
    {
      "name": "Poisonous Skin",
      "entries": [
        "Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or become {@condition poisoned} for 1 minute. A {@condition poisoned} creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The {@condition poisoned} creature can't move except to climb or make standing jumps. If the creature is flying, it can't take any actions or reactions unless it lands."
      ]
    },
    {
      "name": "Standing Leap",
      "entries": [
        "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage, and the target must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage."
      ]
    },
    {
      "name": "Mesmerizing Chirr {@recharge}",
      "entries": [
        "The grung makes a chirring noise to which grungs are immune. Each humanoid or beast that is within 15 feet of the grung and able to hear it must succeed on a {@dc 12} Wisdom saving throw or be {@condition stunned} until the end of the grung's next turn."
      ]
    }
  ],
  "immune": [
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  "source": "VGM",
  "_isCopy": true,
  "passive": 12,
  "miscTags": [
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    "MW",
    "RNG",
    "RW",
    "THW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Grung"
  ],
  "soundClip": {
    "path": "bestiary/grung-elite-warrior.opus",
    "type": "internal"
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  "traitTags": [
    "Amphibious"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "environment": [
    "forest"
  ],
  "reprintedAs": [
    "Grung Elite Warrior|MPMM"
  ],
  "languageTags": [
    "OTH"
  ],
  "attachedItems": [
    "dagger|phb",
    "shortbow|phb"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "charmed",
    "frightened",
    "poisoned",
    "stunned"
  ],
  "referenceSources": [
    "ToA"
  ],
  "_versionBase_hash": "grung%20elite%20warrior_vgm",
  "_versionBase_name": "Grung Elite Warrior",
  "savingThrowForced": [
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  "_versionBase_source": "VGM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}