Medium humanoid, chaotic evil
- Armor Class
- 10
- Hit Points
- 9 (2d8)
- Speed
- 30 ft.
- Challenge
- 1/4 (50 XP)
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0
- Skills
- Arcana +4, History +4
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Orc
Traits
Relentless Endurance.
When reduced to 0 hit points, Grum'shar drops to 1 hit point instead. He can only do this once per long rest.
Actions
Dagger.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Spellcasting
Spellcasting.
Grum'shar is a 1st-level spellcaster. His spellcasting ability is Intelligence. He has the following wizard spells prepared: