Small humanoid
- Armor Class
- 12
- Hit Points
- 13 (3d6 + 3)
- Speed
- swim 30 ft., 30 ft., climb 30 ft.
- Challenge
- 1/4 (50 XP)
- Skills
- Stealth +4, Survival +4, Athletics +2
- Senses
- passive Perception 12
- Languages
- Grippli plus one other language (usually Common, Draconic, or Primordial)
Traits
The grippli can hold its breath for 20 minutes.
The grippli can leap 30 feet horizontally or 20 feet vertically from a standing position.
Actions
The grippli makes one attack with its tongue. If this attack hits, the grippli can make a melee attack using its trident against the same target.
Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or smaller creature. Hit: The target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the grippli can't grab another creature.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack, plus 2 (1d4) piercing damage if the grippli had advantage on the attack roll.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage, plus 2 (1d4) piercing damage if the grippli had advantage on the attack roll.