Large monstrosity, neutral
- Armor Class
- 18 (natural armor)
- Hit Points
- 75 (10d10 + 20)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 7 (2,900 XP)
STR
18
+4
DEX
16
+3
CON
15
+2
INT
4
-3
WIS
14
+2
CHA
9
-1
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks
- Senses
- darkvision 60 ft., passive Perception 12
Traits
Stone Camouflage.
The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack.
The grick makes two attacks: one with its tail and one with its tentacles. If it hits with its tentacles, the grick can make one beak attack against the same target.
Tail.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Tentacles.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) slashing damage.
Beak.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.