Grell

CreatureMMp. 1722014

Medium aberration, neutral evil

Armor Class
12
Hit Points
55 (10d8 + 10)
Speed
fly 30 ft. (hover), 10 ft., canHover true ft.
Challenge
3 (700 XP)
STR
15
+2
DEX
14
+2
CON
13
+1
INT
12
+1
WIS
11
+0
CHA
9
-1
Skills
Stealth +6, Perception +4
Damage Immunities
lightning
Condition Immunities
blinded; prone
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 14
Languages
Grell

Actions

Multiattack.

The grell makes two attacks: one with its tentacles and one with its beak.

Tentacles.

Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The poisoned target is paralyzed, and it can repeat the saving throw at the end of each of its turns, ending the effect on a success.

The target is also grappled (escape DC 15). If the target is Medium or smaller, it is also restrained until this grapple ends. While grappling the target, the grell has advantage on attack rolls against it and can't use this attack against other targets. When the grell moves, any Medium or smaller target it is grappling moves with it.

Beak.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Raw data
{
  "ac": [
    12
  ],
  "cr": "3",
  "hp": {
    "average": 55,
    "formula": "10d8 + 10"
  },
  "cha": 9,
  "con": 13,
  "dex": 14,
  "int": 12,
  "str": 15,
  "wis": 11,
  "name": "Grell",
  "page": 172,
  "size": [
    "M"
  ],
  "type": "aberration",
  "skill": {
    "stealth": "+6",
    "perception": "+4"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 10,
    "canHover": true
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The grell makes two attacks: one with its tentacles and one with its beak."
      ]
    },
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d10 + 2}) piercing damage, and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for 1 minute. The {@condition poisoned} target is {@condition paralyzed}, and it can repeat the saving throw at the end of each of its turns, ending the effect on a success.",
        "The target is also {@condition grappled} (escape {@dc 15}). If the target is Medium or smaller, it is also {@condition restrained} until this grapple ends. While grappling the target, the grell has advantage on attack rolls against it and can't use this attack against other targets. When the grell moves, any Medium or smaller target it is grappling moves with it."
      ]
    },
    {
      "name": "Beak",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage."
      ]
    }
  ],
  "immune": [
    "lightning"
  ],
  "senses": [
    "blindsight 60 ft. (blind beyond this radius)"
  ],
  "source": "MM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Grell"
  ],
  "senseTags": [
    "B"
  ],
  "soundClip": {
    "path": "bestiary/grell.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "P"
  ],
  "environment": [
    "underdark"
  ],
  "reprintedAs": [
    "Grell|XMM"
  ],
  "languageTags": [
    "OTH"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "prone"
  ],
  "conditionInflict": [
    "grappled",
    "paralyzed",
    "poisoned",
    "restrained"
  ],
  "referenceSources": [
    "BMT",
    "CM",
    "CoA",
    "IDRotF",
    "IMR",
    "KftGV",
    "OotA",
    "PaBTSO",
    "PotA",
    "QftIS",
    "RtG",
    "TftYP",
    "TftYP-DiT",
    "VEoR",
    "WDH",
    "WDMM"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}