Green Slaad

CreatureXMMp. 2862024

Large aberration, chaotic neutral

Armor Class
16
Hit Points
144 (17d10 + 51)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
16
+3
DEX
15
+2
CON
16
+3
INT
11
+0
WIS
8
-1
CHA
18
+4
Skills
Arcana +3, Perception +2
Damage Resistances
acid; cold; fire; lightning; thunder
Senses
Blindsight 30 ft., Darkvision 60 ft., passive Perception 12
Languages
Common, Slaad; telepathy 60 ft.

Traits

Magic Resistance.

The slaad has Advantage on saving throws against spells and other magical effects.

Regeneration.

The slaad regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Multiattack.

The slaad makes three Chaos Staff attacks.

Chaos Staff.

Melee or Ranged Attack Roll: +7, reach 10 ft. or range 60 ft. Hit: 8 (1d8 + 4) Force damage. Until the start of the slaad's next turn, the target has a condition determined by rolling 1d4: on a 1, Charmed; on a 2, Frightened; on a 3, Poisoned; or on a 4, Incapacitated.

Bonus Actions

Shape-Shift.

The slaad shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Spellcasting

Spellcasting.

The slaad casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks):

Raw data
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    16
  ],
  "cr": "8",
  "hp": {
    "average": 144,
    "formula": "17d10 + 51"
  },
  "cha": 18,
  "con": 16,
  "dex": 15,
  "int": 11,
  "str": 16,
  "wis": 8,
  "name": "Green Slaad",
  "page": 286,
  "size": [
    "L"
  ],
  "type": "aberration",
  "bonus": [
    {
      "name": "Shape-Shift",
      "entries": [
        "The slaad shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed."
      ]
    }
  ],
  "skill": {
    "arcana": "+3",
    "perception": "+2"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The slaad has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The slaad regains 10 {@variantrule Hit Points|XPHB} at the start of each of its turns if it has at least 1 {@variantrule Hit Points|XPHB|Hit Point}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The slaad makes three Chaos Staff attacks."
      ]
    },
    {
      "name": "Chaos Staff",
      "entries": [
        "{@atkr m,r} {@hit 7}, reach 10 ft. or range 60 ft. {@h}8 ({@damage 1d8 + 4}) Force damage. Until the start of the slaad's next turn, the target has a condition determined by rolling {@dice 1d4}: on a 1, {@condition Charmed|XPHB}; on a 2, {@condition Frightened|XPHB}; on a 3, {@condition Poisoned|XPHB}; or on a 4, {@condition Incapacitated|XPHB}."
      ]
    }
  ],
  "resist": [
    "acid",
    "cold",
    "fire",
    "lightning",
    "thunder"
  ],
  "senses": [
    "Blindsight 30 ft.",
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA",
    "RCH"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Slaad; telepathy 60 ft."
  ],
  "senseTags": [
    "B",
    "D"
  ],
  "soundClip": {
    "path": "bestiary/green-slaad.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance",
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "planar, limbo"
  ],
  "languageTags": [
    "C",
    "OTH",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Magic|XPHB}",
        "{@spell Detect Thoughts|XPHB}",
        "{@spell Mage Hand|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Fireball|XPHB}",
          "{@spell Invisibility|XPHB} (self only)"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The slaad casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save {@dc 14}, {@hit 6} to hit with spell attacks):"
      ]
    }
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "F"
  ],
  "referenceSources": [
    "FRAiF"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "invisible"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}