Green Hag

CreatureXMMp. 1562024SRD

Medium fey, neutral evil

Armor Class
17
Hit Points
82 (11d8 + 33)
Speed
swim 30 ft., 30 ft.
Challenge
3 (700 XP)
STR
18
+4
DEX
12
+1
CON
16
+3
INT
13
+1
WIS
14
+2
CHA
14
+2
Skills
Arcana +5, Stealth +3, Deception +4, Perception +4
Senses
Darkvision 60 ft., passive Perception 14
Languages
Common, Elvish, Sylvan

Traits

Amphibious.

The hag can breathe air and water.

Mimicry.

The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.

Actions

Multiattack.

The hag makes two Claw attacks.

Claw.

Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 3 (1d6) Poison damage.

Spellcasting

Coven Magic.

While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell's normal casting time, and using Intelligence as the spellcasting ability (spell save DC 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.

Spellcasting.

The hag casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):

Raw data
{
  "ac": [
    17
  ],
  "cr": "3",
  "hp": {
    "average": 82,
    "formula": "11d8 + 33"
  },
  "cha": 14,
  "con": 16,
  "dex": 12,
  "int": 13,
  "str": 18,
  "wis": 14,
  "name": "Green Hag",
  "page": 156,
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "arcana": "+5",
    "stealth": "+3",
    "deception": "+4",
    "perception": "+4"
  },
  "speed": {
    "swim": 30,
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The hag can breathe air and water."
      ]
    },
    {
      "name": "Mimicry",
      "entries": [
        "The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful {@dc 14} Wisdom ({@skill Insight|XPHB}) check."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The hag makes two Claw attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Slashing damage plus 3 ({@damage 1d6}) Poison damage."
      ]
    }
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "treasure": [
    "arcana"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/green-hag.opus",
    "type": "internal"
  },
  "traitTags": [
    "Amphibious",
    "Mimicry"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "S"
  ],
  "environment": [
    "forest",
    "hill",
    "swamp"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Coven Magic",
      "type": "spellcasting",
      "hidden": [
        "restLong"
      ],
      "ability": "int",
      "restLong": {
        "1": [
          "{@spell Augury|XPHB}",
          "{@spell Find Familiar|XPHB}",
          "{@spell Identify|XPHB}",
          "{@spell Locate Object|XPHB}",
          "{@spell Scrying|XPHB}",
          "{@spell Unseen Servant|XPHB}"
        ]
      },
      "headerEntries": [
        "While within 30 feet of at least two hag allies, the hag can cast one of the following spells, requiring no Material components, using the spell's normal casting time, and using Intelligence as the spellcasting ability (spell save {@dc 11}): {@spell Augury|XPHB}, {@spell Find Familiar|XPHB}, {@spell Identify|XPHB}, {@spell Locate Object|XPHB}, {@spell Scrying|XPHB}, or {@spell Unseen Servant|XPHB}. The hag must finish a {@variantrule Long Rest|XPHB} before using this trait to cast that spell again."
      ]
    },
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Dancing Lights|XPHB}",
        "{@spell Disguise Self|XPHB} (24-hour duration)",
        "{@spell Invisibility|XPHB} (self only, and the hag leaves no tracks while {@condition Invisible|XPHB})",
        "{@spell Minor Illusion|XPHB}",
        "{@spell Ray of Sickness|XPHB} (level 3 version)"
      ],
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The hag casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save {@dc 12}, {@hit 4} to hit with spell attacks):"
      ]
    }
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "damageTagsSpell": [
    "I"
  ],
  "referenceSources": [
    "DrDe",
    "DrDe-BD",
    "DrDe-TFV",
    "FRAiF",
    "RHW"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "invisible",
    "poisoned"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}