Large monstrosity, chaotic neutral
- Armor Class
- 19 (natural armor)
- Hit Points
- 189 (18d10 + 90)
- Speed
- 30 ft.
- Challenge
- 12 (8,400 XP)
STR
19
+4
DEX
13
+1
CON
20
+5
INT
3
-4
WIS
6
-2
CHA
8
-1
- Saving Throws
- Con +9, Str +8
- Skills
- Perception +2
- Senses
- darkvision 60 ft., passive Perception 12
Actions
Multiattack.
The gray render makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage. If the target is Medium or smaller, the target must succeed on a DC 16 Strength saving throw or be knocked prone.
Claws.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage. If the target is prone an additional 7 (2d6) bludgeoning damage is dealt to the target.
Reactions
Bloody Rampage.
When the gray render takes damage, it makes one attack with its claws against a random creature within its reach, other than its master.