Medium humanoid, any alignment
- Armor Class
- 13 (chain shirt)
- Hit Points
- 27 (5d8 + 5)
- Speed
- 25 ft.
- Challenge
- 2 (450 XP)
STR
10
+0
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
16
+3
CHA
13
+1
- Skills
- Medicine +7, Religion +5, Persuasion +3
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- any two languages, Dwarvish
Traits
Divine Eminence.
As a bonus action, Gorvan can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Gorvan expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Dwarven Resilience.
Gorvan has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Mace.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Spellcasting
Spellcasting.
Gorvan is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Gorvan has the following cleric spells prepared: