Medium undead, neutral evil
- Armor Class
- 8
- Hit Points
- 36 (8d8)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
16
+3
DEX
7
-2
CON
10
+0
INT
7
-2
WIS
10
+0
CHA
6
-2
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- Blindsight 10 ft., Darkvision 60 ft., passive Perception 10
- Languages
- understands Common plus one other language but can't speak
Actions
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13).