Goon Balloon

CreatureMCV1SCp. 92014

Medium aberration, chaotic evil

Armor Class
10
Hit Points
6 (1d8 + 2)
Speed
20 ft., climb 20 ft.
Challenge
1/8 (25 XP)
STR
10
+0
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
14
+2
CHA
4
-3
Saving Throws
Con +4, Wis +4
Skills
Perception +6
Damage Vulnerabilities
piercing
Senses
darkvision 60 ft., passive Perception 16
Languages
Deep Speech

Traits

Burst.

The goon balloon bursts when it drops to 0 hit points, releasing noxious gas in a 10-foot-radius sphere centered on itself. Creatures in that area must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Unusual Nature.

The goon balloon doesn't require air, food, or drink.

Actions

Multiattack.

The goon balloon makes two Claw attacks.

Claw.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.

Scintillating Eye.

Magical, kaleidoscopic light emanates from one of the goon balloon's eyes as the goon balloon targets one creature it can see within 30 feet of itself. The target must make a DC 12 Wisdom saving throw, taking 6 (1d12) psychic damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Float.

The goon balloon moves up to 20 feet vertically in one direction without provoking opportunity attacks. If it ends this movement suspended in the air, it hovers in place. It can't be knocked prone while airborne.

Raw data
{
  "ac": [
    10
  ],
  "cr": "1/8",
  "hp": {
    "average": 6,
    "formula": "1d8 + 2"
  },
  "cha": 4,
  "con": 14,
  "dex": 11,
  "int": 11,
  "str": 10,
  "wis": 14,
  "name": "Goon Balloon",
  "page": 9,
  "save": {
    "con": "+4",
    "wis": "+4"
  },
  "size": [
    "M"
  ],
  "type": "aberration",
  "bonus": [
    {
      "name": "Float",
      "entries": [
        "The goon balloon moves up to 20 feet vertically in one direction without provoking opportunity attacks. If it ends this movement suspended in the air, it hovers in place. It can't be knocked {@condition prone} while airborne."
      ]
    }
  ],
  "skill": {
    "perception": "+6"
  },
  "speed": {
    "walk": 20,
    "climb": 20
  },
  "trait": [
    {
      "name": "Burst",
      "entries": [
        "The goon balloon bursts when it drops to 0 hit points, releasing noxious gas in a 10-foot-radius sphere centered on itself. Creatures in that area must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute. A {@condition poisoned} creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The goon balloon doesn't require air, food, or drink."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The goon balloon makes two Claw attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) slashing damage."
      ]
    },
    {
      "name": "Scintillating Eye",
      "entries": [
        "Magical, kaleidoscopic light emanates from one of the goon balloon's eyes as the goon balloon targets one creature it can see within 30 feet of itself. The target must make a {@dc 12} Wisdom saving throw, taking 6 ({@damage 1d12}) psychic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MCV1SC",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Deep Speech"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S",
    "Y"
  ],
  "vulnerable": [
    "piercing"
  ],
  "languageTags": [
    "DS"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionInflict": [
    "poisoned",
    "prone"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ]
}