Gold-Forged Sentinel

CreatureMOTp. 2112014

Large construct, unaligned

Armor Class
16 (natural armor)
Hit Points
76 (8d10 + 32)
Speed
fly 60 ft., 40 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
13
+1
CON
19
+4
INT
3
-4
WIS
16
+3
CHA
10
+0
Skills
Perception +6
Damage Immunities
fire; poison
Condition Immunities
charmed; exhaustion; paralyzed; petrified; poisoned
Senses
darkvision 120 ft., passive Perception 16
Languages
understands one language of its creator but can't speak

Traits

Charge.

If the sentinel moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 10 (3d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Spell Turning.

The sentinel has advantage on saving throws against any spell that targets only the sentinel (not an area). If the sentinel's saving throw succeeds and the spell is of 4th level or lower, the spell has no effect on the sentinel and instead targets the caster.

Actions

Multiattack.

The sentinel makes two ram attacks.

Ram.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Fire Breath 5.

The sentinel exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 76,
    "formula": "8d10 + 32"
  },
  "cha": 10,
  "con": 19,
  "dex": 13,
  "int": 3,
  "str": 18,
  "wis": 16,
  "name": "Gold-Forged Sentinel",
  "page": 211,
  "size": [
    "L"
  ],
  "type": "construct",
  "skill": {
    "perception": "+6"
  },
  "speed": {
    "fly": 60,
    "walk": 40
  },
  "trait": [
    {
      "name": "Charge",
      "entries": [
        "If the sentinel moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 10 ({@damage 3d6}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}."
      ]
    },
    {
      "name": "Spell Turning",
      "entries": [
        "The sentinel has advantage on saving throws against any spell that targets only the sentinel (not an area). If the sentinel's saving throw succeeds and the spell is of 4th level or lower, the spell has no effect on the sentinel and instead targets the caster."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The sentinel makes two ram attacks."
      ]
    },
    {
      "name": "Ram",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage."
      ]
    },
    {
      "name": "Fire Breath {@recharge 5}",
      "entries": [
        "The sentinel exhales fire in a 15-foot cone. Each creature in that area must make a {@dc 15} Dexterity saving throw, taking 27 ({@damage 6d8}) fire damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MOT",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands one language of its creator but can't speak"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Charge"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "F"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ]
}
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