Small fey, chaotic neutral
- Armor Class
- 17
- Hit Points
- 21 (6d6)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
10
+0
DEX
15
+2
CON
10
+0
INT
10
+0
WIS
8
-1
CHA
10
+0
- Skills
- Stealth +6
- Senses
- Darkvision 60 ft., passive Perception 9
- Languages
- Common, Goblin
Actions
Multiattack.
The goblin makes two attacks, using Scimitar or Shortbow in any combination.
Scimitar.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.
Shortbow.
Ranged Attack Roll: +4, range 80/320 ft. Hit: 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.
Bonus Actions
Reactions
Redirect Attack.
A creature the goblin can see makes an attack roll against it. The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.