Gnoll Warrior

CreatureWttHC2024

Medium fiend, chaotic evil

Armor Class
15
Hit Points
27 (6d8)
Speed
30 ft.
Challenge
1/2 (100 XP)
STR
14
+2
DEX
12
+1
CON
11
+0
INT
6
-2
WIS
10
+0
CHA
7
-2
Senses
Darkvision 60 ft., passive Perception 10
Languages
Gnoll

Actions

Rend.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.

Bone Bow.

Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.

Bonus Actions

Rampage (1/Day).

Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.

Raw data
{
  "ac": [
    15
  ],
  "cr": "1/2",
  "hp": {
    "average": 27,
    "formula": "6d8"
  },
  "cha": 7,
  "con": 11,
  "dex": 12,
  "int": 6,
  "str": 14,
  "wis": 10,
  "name": "Gnoll Warrior",
  "size": [
    "M"
  ],
  "type": "fiend",
  "bonus": [
    {
      "name": "Rampage (1/Day)",
      "entries": [
        "Immediately after dealing damage to a creature that is already {@status Bloodied|XPHB}, the gnoll moves up to half its {@variantrule Speed|XPHB}, and it makes one Rend attack."
      ]
    }
  ],
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Rend",
      "entries": [
        "{@atkr m} {@hit 4}, reach 5 ft. {@h}5 ({@damage 1d6 + 2}) Piercing damage."
      ]
    },
    {
      "name": "Bone Bow",
      "entries": [
        "{@atkr r} {@hit 3}, range 150/600 ft. {@h}6 ({@damage 1d10 + 1}) Piercing damage."
      ]
    }
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "WttHC",
  "_isCopy": true,
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "treasure": [
    "armaments",
    "individual"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Gnoll"
  ],
  "senseTags": [
    "D"
  ],
  "damageTags": [
    "P"
  ],
  "isReprinted": true,
  "languageTags": [
    "OTH"
  ],
  "hasFluffImages": true
}