Medium fiend, chaotic evil
- Armor Class
- 14
- Hit Points
- 71 (11d8 + 22)
- Speed
- 30 ft.
- Challenge
- 4 (1,100 XP)
STR
17
+3
DEX
15
+2
CON
15
+2
INT
10
+0
WIS
11
+0
CHA
13
+1
- Saving Throws
- Cha +3, Con +4, Wis +2
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Abyssal, Gnoll
Actions
Multiattack.
The gnoll makes one Bite attack and two Bone Flail attacks.
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the gnoll's next turn.
Bone Flail.
Melee Attack Roll: +5, reach 10 ft. Hit: 7 (1d8 + 3) Piercing damage.