Small humanoid, any alignment
- Armor Class
- 10
- Hit Points
- 9 (2d8)
- Speed
- 20 ft.
- Challenge
- 1/4 (50 XP)
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
11
+0
- Skills
- Medicine +4, Religion +2
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- any one language (usually Common), Gnomish, Terran, Undercommon
Traits
Gnome Cunning.
Glyphic has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Stone Camouflage.
Glyphic has advantage on Dexterity (Stealth) checks to hide in rocky terrain.
Actions
Club.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Spellcasting
Spellcasting.
The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following cleric spells prepared:
Innate Spellcasting.
Glyphic's innate spellcasting ability is Intelligence (spell save DC 10). Glyphic can innately cast the following spells, requiring no material components: