Gloomstalker

CreatureEGWp. 2912014

Large monstrosity, neutral evil

Armor Class
15 (natural armor)
Hit Points
90 (12d10 + 24)
Speed
fly 80 ft., 40 ft.
Challenge
6 (2,300 XP)
STR
22
+6
DEX
16
+3
CON
14
+2
INT
5
-3
WIS
17
+3
CHA
14
+2
Saving Throws
Dex +6, Str +9
Skills
Stealth +6, Athletics +9, Perception +6, Intimidation +5
Damage Vulnerabilities
radiant
Senses
darkvision 240 ft, passive Perception 16
Languages
understands Common but can't speak

Traits

Shadowstep.

As a bonus action, the gloomstalker can teleport up to 40 feet to an unoccupied space it can see.

Sunlight Sensitivity.

While in sunlight, the gloomstalker has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The gloomstalker makes two attacks: one with its bite and one with its claws.

Bite.

Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 15 (2d8 + 6) piercing damage plus 7 (2d6) necrotic damage.

Claws.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) necrotic damage.

Snatch.

Melee Weapon Attack: +9 to hit, reach 5 ft., one Medium or smaller creature. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) necrotic damage, and the target is grappled (escape DC 17). While grappled in this way, the target is restrained.

Shriek .

The gloomstalker emits a terrible shriek. Each enemy within 60 feet of the gloomstalker that can hear it must succeed on a DC 13 Constitution saving throw or be paralyzed until the end of the enemy's next turn.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "6",
  "hp": {
    "average": 90,
    "formula": "12d10 + 24"
  },
  "cha": 14,
  "con": 14,
  "dex": 16,
  "int": 5,
  "str": 22,
  "wis": 17,
  "name": "Gloomstalker",
  "page": 291,
  "save": {
    "dex": "+6",
    "str": "+9"
  },
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+6",
    "athletics": "+9",
    "perception": "+6",
    "intimidation": "+5"
  },
  "speed": {
    "fly": 80,
    "walk": 40
  },
  "trait": [
    {
      "name": "Shadowstep",
      "entries": [
        "As a bonus action, the gloomstalker can teleport up to 40 feet to an unoccupied space it can see."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the gloomstalker has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The gloomstalker makes two attacks: one with its bite and one with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d8 + 6}) piercing damage plus 7 ({@damage 2d6}) necrotic damage."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 7 ({@damage 2d6}) necrotic damage."
      ]
    },
    {
      "name": "Snatch",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one Medium or smaller creature. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 7 ({@damage 2d6}) necrotic damage, and the target is {@condition grappled} (escape {@dc 17}). While {@condition grappled} in this way, the target is {@condition restrained}."
      ]
    },
    {
      "name": "Shriek {@recharge}",
      "entries": [
        "The gloomstalker emits a terrible shriek. Each enemy within 60 feet of the gloomstalker that can hear it must succeed on a {@dc 13} Constitution saving throw or be {@condition paralyzed} until the end of the enemy's next turn."
      ]
    }
  ],
  "senses": [
    "darkvision 240 ft"
  ],
  "source": "EGW",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands Common but can't speak"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "S"
  ],
  "vulnerable": [
    "radiant"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "otherSources": [
    {
      "page": 291,
      "source": "CRCotN"
    }
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled",
    "paralyzed",
    "restrained"
  ],
  "referenceSources": [
    "CRCotN"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}