Large undead, neutral evil
- Armor Class
- 16 (natural armor)
- Hit Points
- 136 (16d10 + 48)
- Speed
- fly 60 ft., 30 ft.
- Challenge
- 8 (3,900 XP)
STR
20
+5
DEX
16
+3
CON
17
+3
INT
2
-4
WIS
11
+0
CHA
6
-2
- Saving Throws
- Dex +6, Str +8
- Skills
- Stealth +6, Perception +3
- Damage Resistances
- necrotic; bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- poison
- Condition Immunities
- charmed; exhaustion; frightened; poisoned
- Senses
- darkvision 120 ft., passive Perception 13
- Languages
- understands Common
Traits
Death Link.
If its specter rider is reduced to 0 hit points, the gloamwing is destroyed.
Flyby.
The gloamwing doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Sunlight Sensitivity.
While in sunlight, the gloamwing has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack.
The gloamwing makes two attacks: one with its bite and one with its claws.
Bite.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage.
Claws.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage.