Gladiator

CreatureXMMp. 1392024SRD

Small/Medium humanoid, neutral

Armor Class
16
Hit Points
112 (15d8 + 45)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
15
+2
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
15
+2
Saving Throws
Con +6, Dex +5, Str +7, Wis +4
Skills
Athletics +10, Performance +5
Senses
passive Perception 11
Languages
Common

Actions

Multiattack.

The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear.

Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.

Shield Bash.

str DC 15, one creature within 5 feet that the gladiator can see. 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry.

The gladiator is hit by a melee attack roll while holding a weapon. The gladiator adds 3 to its AC against that attack, possibly causing it to miss.

Raw data
{
  "ac": [
    16
  ],
  "cr": "5",
  "hp": {
    "average": 112,
    "formula": "15d8 + 45"
  },
  "cha": 15,
  "con": 16,
  "dex": 15,
  "int": 10,
  "str": 18,
  "wis": 12,
  "gear": [
    "shield|xphb",
    {
      "item": "spear|xphb",
      "quantity": 3
    },
    "studded leather armor|xphb"
  ],
  "name": "Gladiator",
  "page": 139,
  "save": {
    "con": "+6",
    "dex": "+5",
    "str": "+7",
    "wis": "+4"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "athletics": "+10",
    "performance": "+5"
  },
  "speed": {
    "walk": 30
  },
  "srd52": true,
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash."
      ]
    },
    {
      "name": "Spear",
      "entries": [
        "{@atkr m,r} {@hit 7}, reach 5 ft. or range 20/60 ft. {@h}11 ({@damage 2d6 + 4}) Piercing damage."
      ]
    },
    {
      "name": "Shield Bash",
      "entries": [
        "{@actSave str} {@dc 15}, one creature within 5 feet that the gladiator can see. {@actSaveFail} 9 ({@damage 2d4 + 4}) Bludgeoning damage. If the target is a Medium or smaller creature, it has the {@condition Prone|XPHB} condition."
      ]
    }
  ],
  "source": "XMM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "THW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "{@actTrigger} The gladiator is hit by a melee attack roll while holding a weapon. {@actResponse} The gladiator adds 3 to its AC against that attack, possibly causing it to miss."
      ]
    }
  ],
  "treasure": [
    "armaments",
    "individual"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common"
  ],
  "soundClip": {
    "path": "bestiary/gladiator.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "any"
  ],
  "languageTags": [
    "C"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "EFA",
    "FRAiF"
  ],
  "savingThrowForced": [
    "strength"
  ]
}