Large monstrosity, neutral evil
- Armor Class
- 10
- Hit Points
- 25 (3d10 + 9)
- Speed
- fly 60 ft., 10 ft.
- Challenge
- 1 (200 XP)
STR
15
+2
DEX
10
+0
CON
16
+3
INT
6
-2
WIS
12
+1
CHA
7
-2
- Skills
- Perception +3
- Damage Resistances
- necrotic
- Senses
- Darkvision 60 ft., passive Perception 13
- Languages
- understands Common but can't speak
Traits
Pack Tactics.
The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Gouge.
Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.