Medium monstrosity, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 52 (7d8 + 21)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
16
+3
DEX
10
+0
CON
16
+3
INT
2
-4
WIS
10
+0
CHA
2
-4
- Senses
- passive Perception 10
Actions
Proboscis.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage, and the tick attaches to the target. While attached, the tick can't make Proboscis attacks. The tick can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the tick can try to detach the tick, doing so with a successful DC 13 Strength check.
Blood Drain.
The tick deals 10 (2d6 + 3) necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead, or 17 (4d6 + 3) necrotic damage if the creature is a Giant. The tick regains hit points equal to the damage dealt.