Giant Strider

CreatureMPMMp. 1372014

Large elemental, unaligned

Armor Class
14 (natural armor)
Hit Points
22 (3d10 + 6)
Speed
50 ft.
Challenge
1 (200 XP)
STR
18
+4
DEX
13
+1
CON
14
+2
INT
4
-3
WIS
12
+1
CHA
6
-2
Damage Immunities
fire
Senses
passive Perception 11

Traits

Fire Absorption.

Whenever the giant strider is subjected to fire damage, it takes no damage and regains a number of hit points equal to half the fire damage dealt.

Actions

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Fire Burst 5.

The giant strider hurls a gout of flame at a point it can see within 60 feet of it. Each creature in a 10-foot-radius sphere centered on that point must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren't being worn or carried

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 22,
    "formula": "3d10 + 6"
  },
  "cha": 6,
  "con": 14,
  "dex": 13,
  "int": 4,
  "str": 18,
  "wis": 12,
  "name": "Giant Strider",
  "page": 137,
  "size": [
    "L"
  ],
  "type": "elemental",
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Fire Absorption",
      "entries": [
        "Whenever the giant strider is subjected to fire damage, it takes no damage and regains a number of hit points equal to half the fire damage dealt."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
      ]
    },
    {
      "name": "Fire Burst {@recharge 5}",
      "entries": [
        "The giant strider hurls a gout of flame at a point it can see within 60 feet of it. Each creature in a 10-foot-radius sphere centered on that point must make a {@dc 12} Dexterity saving throw, taking 14 ({@damage 4d6}) fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren't being worn or carried"
      ]
    }
  ],
  "immune": [
    "fire"
  ],
  "source": "MPMM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/giant-strider.opus",
    "type": "internal"
  },
  "traitTags": [
    "Damage Absorption"
  ],
  "damageTags": [
    "F",
    "P"
  ],
  "environment": [
    "hill",
    "mountain",
    "underdark"
  ],
  "otherSources": [
    {
      "page": 143,
      "source": "VGM"
    }
  ],
  "hasFluffImages": true,
  "savingThrowForced": [
    "dexterity"
  ]
}
Giant Strider ยท Wiki