Giant Snapping Turtle

CreatureToAp. 2222014

Large beast, unaligned

Armor Class
17 (natural armor), 12
Hit Points
75 (10d10 + 20)
Speed
swim 40 ft., 30 ft.
Challenge
3 (700 XP)
STR
19
+4
DEX
10
+0
CON
14
+2
INT
2
-4
WIS
12
+1
CHA
5
-3
Senses
darkvision 60 ft., passive Perception 11

Traits

Amphibious.

The turtle can breathe air and water.

Stable.

Whenever an effect knocks the turtle prone, it can make a DC 10 Constitution saving throw to avoid being knocked prone. A prone turtle is upside down. To stand up, it must succeed on a DC 10 Dexterity check on its turn and then use all its movement for that turn.

Actions

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) slashing damage.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    },
    {
      "ac": 12,
      "condition": "while prone"
    }
  ],
  "cr": "3",
  "hp": {
    "average": 75,
    "formula": "10d10 + 20"
  },
  "cha": 5,
  "con": 14,
  "dex": 10,
  "int": 2,
  "str": 19,
  "wis": 12,
  "name": "Giant Snapping Turtle",
  "page": 222,
  "size": [
    "L"
  ],
  "type": "beast",
  "speed": {
    "swim": 40,
    "walk": 30
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The turtle can breathe air and water."
      ]
    },
    {
      "name": "Stable",
      "entries": [
        "Whenever an effect knocks the turtle {@condition prone}, it can make a {@dc 10} Constitution saving throw to avoid being knocked {@condition prone}. A {@condition prone} turtle is upside down. To stand up, it must succeed on a {@dc 10} Dexterity check on its turn and then use all its movement for that turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}18 ({@damage 4d6 + 4}) slashing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ToA",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Amphibious"
  ],
  "damageTags": [
    "S"
  ],
  "referenceSources": [
    "TTP"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}