Giant Snail

CreatureWBtWp. 2342014

Large beast, unaligned

Armor Class
11 (natural armor)
Hit Points
22 (4d10)
Speed
10 ft., climb 10 ft.
Challenge
1/4 (50 XP)
STR
15
+2
DEX
3
-4
CON
11
+0
INT
3
-4
WIS
10
+0
CHA
3
-4
Senses
darkvision 60 ft., passive Perception 10

Traits

Salt Osmosis.

Whenever the snail starts its turn in contact with a pound or more of salt, it takes 1d4 necrotic damage. Using an action to sprinkle a pound of salt on the snail deals 1d4 necrotic damage to it immediately and another 1d4 necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell.

Actions

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Shell Defense.

The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn.

Raw data
{
  "ac": [
    {
      "ac": 11,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/4",
  "hp": {
    "average": 22,
    "formula": "4d10"
  },
  "cha": 3,
  "con": 11,
  "dex": 3,
  "int": 3,
  "str": 15,
  "wis": 10,
  "name": "Giant Snail",
  "page": 234,
  "size": [
    "L"
  ],
  "type": "beast",
  "speed": {
    "walk": 10,
    "climb": 10
  },
  "trait": [
    {
      "name": "Salt Osmosis",
      "entries": [
        "Whenever the snail starts its turn in contact with a pound or more of salt, it takes {@damage 1d4} necrotic damage. Using an action to sprinkle a pound of salt on the snail deals {@damage 1d4} necrotic damage to it immediately and another {@damage 1d4} necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage."
      ]
    },
    {
      "name": "Shell Defense",
      "entries": [
        "The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WBtW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "damageTags": [
    "B"
  ],
  "hasFluffImages": true
}