Giant Slug

CreatureTTPp. 182014

Large monstrosity, unaligned

Armor Class
13 (natural armor)
Hit Points
66 (6d10 + 18)
Speed
10 ft., climb 10 ft.
Challenge
3 (700 XP)
STR
14
+2
DEX
13
+1
CON
16
+3
INT
1
-5
WIS
12
+1
CHA
5
-3
Skills
Perception +3
Senses
darkvision 60 ft., passive Perception 13
Languages
Abyssal, Aquan, Common

Traits

Keen Smell.

The slug has advantage on Wisdom (Perception) checks that rely on smell.

Spider Climb.

The slug can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack.

The slug makes two attacks: one with its tentacles and one with its bite.

Tentacles.

Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 4 (1d4 + 2) poison damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the poison on itself on a success.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Reactions

Animate Tentacle.

When the slug takes damage in this cave (Shrine of Umberlee), it can use its reaction to animate one of the tentacles of the kraken statue and cause it to make a melee weapon attack (+3 to hit) against one creature within 20 feet of the statue that the slug can see. The tentacle deals 8 (1d8 + 4) bludgeoning damage on a hit.

Spellcasting

Innate Spellcasting.

The slug's innate spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 66,
    "formula": "6d10 + 18"
  },
  "cha": 5,
  "con": 16,
  "dex": 13,
  "int": 1,
  "str": 14,
  "wis": 12,
  "name": "Giant Slug",
  "page": 18,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "perception": "+3"
  },
  "speed": {
    "walk": 10,
    "climb": 10
  },
  "trait": [
    {
      "name": "Keen Smell",
      "entries": [
        "The slug has advantage on Wisdom ({@skill Perception}) checks that rely on smell."
      ]
    },
    {
      "name": "Spider Climb",
      "entries": [
        "The slug can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The slug makes two attacks: one with its tentacles and one with its bite."
      ]
    },
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}4 ({@damage 1d4 + 2}) poison damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 1 minute. Until this poison ends, the target is {@condition paralyzed}. The target can repeat the saving throw at the end of each of its turns, ending the poison on itself on a success."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "TTP",
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Animate Tentacle",
      "entries": [
        "When the slug takes damage in this cave ({@adventure Shrine of Umberlee|ttp|3|24. Shrine of Umberlee}), it can use its reaction to animate one of the tentacles of the kraken statue and cause it to   make a melee weapon attack ({@hit 3} to hit) against one creature within 20 feet of the statue that the slug can see. The tentacle deals 8 ({@damage 1d8 + 4}) bludgeoning damage on a hit."
      ]
    }
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "Abyssal",
    "Aquan",
    "Common"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Keen Senses",
    "Spider Climb"
  ],
  "actionTags": [
    "Multiattack",
    "Tentacles"
  ],
  "damageTags": [
    "B",
    "I",
    "P"
  ],
  "languageTags": [
    "AB",
    "AQ",
    "C"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell guiding bolt}",
          "{@spell sanctuary}",
          "{@spell spiritual weapon}"
        ]
      },
      "ability": "wis",
      "headerEntries": [
        "The slug's innate spellcasting ability is Wisdom (spell save {@dc 11}, {@hit 3} to hit with spell attacks). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "damageTagsSpell": [
    "O",
    "R"
  ],
  "conditionInflict": [
    "paralyzed",
    "poisoned"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}
Giant Slug ยท Wiki