Giant Scorpion

CreatureXMMp. 3592024SRD

Large beast, unaligned

Armor Class
15
Hit Points
52 (7d10 + 14)
Speed
40 ft.
Challenge
3 (700 XP)
STR
16
+3
DEX
13
+1
CON
15
+2
INT
1
-5
WIS
9
-1
CHA
3
-4
Senses
Blindsight 60 ft., passive Perception 9

Actions

Multiattack.

The scorpion makes two Claw attacks and one Sting attack.

Claw.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Sting.

Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.

Raw data
{
  "ac": [
    15
  ],
  "cr": "3",
  "hp": {
    "average": 52,
    "formula": "7d10 + 14"
  },
  "cha": 3,
  "con": 15,
  "dex": 13,
  "int": 1,
  "str": 16,
  "wis": 9,
  "name": "Giant Scorpion",
  "page": 359,
  "size": [
    "L"
  ],
  "type": "beast",
  "speed": {
    "walk": 40
  },
  "srd52": true,
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The scorpion makes two Claw attacks and one Sting attack."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}6 ({@damage 1d6 + 3}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 13}) from one of two claws."
      ]
    },
    {
      "name": "Sting",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}7 ({@damage 1d8 + 3}) Piercing damage plus 11 ({@damage 2d10}) Poison damage."
      ]
    }
  ],
  "senses": [
    "Blindsight 60 ft."
  ],
  "source": "XMM",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "soundClip": {
    "path": "bestiary/giant-scorpion.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "I",
    "P"
  ],
  "environment": [
    "desert"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled"
  ],
  "referenceSources": [
    "EFA",
    "NF",
    "RHW"
  ]
}