Giant Octopus

CreatureMMp. 3262014SRD

Large beast, unaligned

Armor Class
11
Hit Points
52 (8d10 + 8)
Speed
swim 60 ft., 10 ft.
Challenge
1 (200 XP)
STR
17
+3
DEX
13
+1
CON
13
+1
INT
4
-3
WIS
10
+0
CHA
4
-3
Skills
Stealth +5, Perception +4
Senses
darkvision 60 ft., passive Perception 14

Traits

Hold Breath.

While out of water, the octopus can hold its breath for 1 hour.

Underwater Camouflage.

The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing.

The octopus can breathe only underwater.

Actions

Tentacles.

Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest).

A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

Raw data
{
  "ac": [
    11
  ],
  "cr": "1",
  "hp": {
    "average": 52,
    "formula": "8d10 + 8"
  },
  "cha": 4,
  "con": 13,
  "dex": 13,
  "int": 4,
  "srd": true,
  "str": 17,
  "wis": 10,
  "name": "Giant Octopus",
  "page": 326,
  "size": [
    "L"
  ],
  "type": "beast",
  "skill": {
    "stealth": "+5",
    "perception": "+4"
  },
  "speed": {
    "swim": 60,
    "walk": 10
  },
  "trait": [
    {
      "name": "Hold Breath",
      "entries": [
        "While out of water, the octopus can hold its breath for 1 hour."
      ]
    },
    {
      "name": "Underwater Camouflage",
      "entries": [
        "The octopus has advantage on Dexterity ({@skill Stealth}) checks made while underwater."
      ]
    },
    {
      "name": "Water Breathing",
      "entries": [
        "The octopus can breathe only underwater."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Tentacles",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 15 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained}, and the octopus can't use its tentacles on another target."
      ]
    },
    {
      "name": "Ink Cloud (Recharges after a Short or Long Rest)",
      "entries": [
        "A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is {@quickref Vision and Light||2||heavily obscured} for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the {@action Dash} action as a bonus action."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MM",
  "passive": 14,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/giant-octopus.opus",
    "type": "internal"
  },
  "traitTags": [
    "Camouflage",
    "Hold Breath",
    "Water Breathing"
  ],
  "actionTags": [
    "Tentacles"
  ],
  "basicRules": true,
  "damageTags": [
    "B"
  ],
  "environment": [
    "underwater"
  ],
  "reprintedAs": [
    "Giant Octopus|XMM"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled",
    "restrained"
  ],
  "referenceSources": [
    "CRCotN",
    "DSotDQ",
    "EGW",
    "FS",
    "GoS",
    "MOT",
    "OotA",
    "OoW",
    "PaBTSO",
    "PotA",
    "RoT",
    "TCE"
  ]
}