Large fey, neutral
- Armor Class
- 13
- Hit Points
- 60 (8d10 + 16)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 3 (700 XP)
STR
14
+2
DEX
16
+3
CON
15
+2
INT
6
-2
WIS
14
+2
CHA
11
+0
- Skills
- Perception +6
- Senses
- darkvision 60 ft., passive Perception 16
- Languages
- understands Giant and Sylvan but can't speak
Actions
Multiattack.
The goose makes one Beak attack and two Wing attacks.
Beak.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.
Wing.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or have the prone condition.
Thunderous Honk 5.
The goose honks with ear-splitting volume. Each other creature within 30 feet of the goose must make a DC 12 Constitution saving throw. On a failed save, a creature takes 16 (3d10) thunder damage and has the deafened condition until the start of the goose's next turn. On a successful save, a creature takes half as much damage only. The honk can be heard within 300 feet.