Giant Goat

CreatureMMp. 3262014SRD

Large beast, unaligned

Armor Class
11 (natural armor)
Hit Points
19 (3d10 + 3)
Speed
40 ft.
Challenge
1/2 (100 XP)
STR
17
+3
DEX
11
+0
CON
12
+1
INT
3
-4
WIS
12
+1
CHA
6
-2
Senses
passive Perception 11

Traits

Charge.

If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed.

The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Raw data
{
  "ac": [
    {
      "ac": 11,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 19,
    "formula": "3d10 + 3"
  },
  "cha": 6,
  "con": 12,
  "dex": 11,
  "int": 3,
  "srd": true,
  "str": 17,
  "wis": 12,
  "name": "Giant Goat",
  "page": 326,
  "size": [
    "L"
  ],
  "type": "beast",
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Charge",
      "entries": [
        "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 ({@damage 2d4}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}."
      ]
    },
    {
      "name": "Sure-Footed",
      "entries": [
        "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Ram",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage."
      ]
    }
  ],
  "source": "MM",
  "passive": 11,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/giant-goat.opus",
    "type": "internal"
  },
  "traitTags": [
    "Charge",
    "Sure-Footed"
  ],
  "basicRules": true,
  "damageTags": [
    "B"
  ],
  "environment": [
    "mountain",
    "grassland",
    "hill"
  ],
  "reprintedAs": [
    "Giant Goat|XMM"
  ],
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "CoS",
    "IDRotF",
    "QftIS",
    "SKT",
    "SLW",
    "WBtW"
  ],
  "savingThrowForced": [
    "strength"
  ]
}