Huge celestial, neutral good
- Armor Class
- 14
- Hit Points
- 42 (5d12 + 10)
- Speed
- 60 ft.
- Challenge
- 2 (450 XP)
STR
19
+4
DEX
18
+4
CON
14
+2
INT
7
-2
WIS
14
+2
CHA
10
+0
- Saving Throws
- Dex +6, Str +6
- Skills
- Perception +4
- Damage Resistances
- necrotic; radiant
- Senses
- Darkvision 90 ft., passive Perception 14
- Languages
- Celestial; understands Common, Elvish, and Sylvan but can't speak them
Actions
Ram.
Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage. If the target is a Huge or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.