Giant Crocodile

CreatureXMMp. 3562024SRD

Huge beast, unaligned

Armor Class
14
Hit Points
85 (9d12 + 27)
Speed
swim 50 ft., 30 ft.
Challenge
5 (1,800 XP)
STR
21
+5
DEX
9
-1
CON
17
+3
INT
2
-4
WIS
10
+0
CHA
7
-2
Skills
Stealth +5
Senses
passive Perception 10

Traits

Hold Breath.

The crocodile can hold its breath for 1 hour.

Actions

Multiattack.

The crocodile makes one Bite attack and one Tail attack.

Bite.

Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.

Tail.

Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Raw data
{
  "ac": [
    14
  ],
  "cr": "5",
  "hp": {
    "average": 85,
    "formula": "9d12 + 27"
  },
  "cha": 7,
  "con": 17,
  "dex": 9,
  "int": 2,
  "str": 21,
  "wis": 10,
  "name": "Giant Crocodile",
  "page": 356,
  "size": [
    "H"
  ],
  "type": "beast",
  "skill": {
    "stealth": "+5"
  },
  "speed": {
    "swim": 50,
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Hold Breath",
      "entries": [
        "The crocodile can hold its breath for 1 hour."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The crocodile makes one Bite attack and one Tail attack."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atkr m} {@hit 8}, reach 5 ft. {@h}21 ({@damage 3d10 + 5}) Piercing damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 15}). While {@condition Grappled|XPHB}, the target has the {@condition Restrained|XPHB} condition and can't be targeted by the crocodile's Tail."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atkr m} {@hit 8}, reach 10 ft. {@h}18 ({@damage 3d8 + 5}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Prone|XPHB} condition."
      ]
    }
  ],
  "source": "XMM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/giant-crocodile.opus",
    "type": "internal"
  },
  "traitTags": [
    "Hold Breath"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "environment": [
    "coastal",
    "swamp"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled",
    "prone",
    "restrained"
  ],
  "referenceSources": [
    "DrDe",
    "DrDe-BtS",
    "RHW"
  ]
}