Medium undead, chaotic evil
- Armor Class
- 13
- Hit Points
- 36 (8d8)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
16
+3
DEX
17
+3
CON
10
+0
INT
11
+0
WIS
10
+0
CHA
8
-1
- Saving Throws
- Wis +2
- Damage Resistances
- necrotic
- Damage Immunities
- poison
- Condition Immunities
- charmed; exhaustion; poisoned
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Common
Traits
Actions
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.
Claw.
Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. con DC 10. The target has the Paralyzed condition until the end of its next turn.