Galsariad Ardyth (Tier 2)

CreatureCRCotNp. 1902014

Medium humanoid, neutral

Armor Class
12
Hit Points
67 (15d8)
Speed
fly 30 ft. (hover), 30 ft., canHover true ft.
Challenge
5 (1,800 XP)
STR
8
-1
DEX
14
+2
CON
10
+0
INT
18
+4
WIS
15
+2
CHA
12
+1
Saving Throws
Int +7, Wis +5
Skills
Arcana +7, Nature +7, Investigation +7
Senses
darkvision 120 ft., passive Perception 12
Languages
Common, Draconic, Undercommon

Traits

Fey Ancestry.

Galsariad has advantage on saving throws against being charmed, and magic can't put him to sleep.

Actions

Drain Potential.

Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 22 (4d10) necrotic damage, and Galsariad gains 5 temporary hit points.

Gravity Wave 5.

Galsariad causes a rippling wave of magical gravity to fill a 20-foot-radius sphere centered on a point he can see within 100 feet of himself. Each creature in that area must make a DC 15 Strength saving throw. On a failed saving throw, the creature takes 35 (10d6) force damage and is pulled up to 20 feet toward the sphere's center, and is knocked prone. On a successful save, the creature takes half as much damage and isn't pulled or knocked prone.

Bonus Actions

Distort Gravity (1/Day).

Galsariad targets himself or one willing creature that he can see within 60 feet of himself, magically distorting gravity around the target. Any creature within 5 feet of the target takes 7 (2d6) force damage. In addition, the target can use a reaction to float upward, up to 20 feet, without provoking opportunity attacks. When this effect ends at the start of Galsariad's next turn, the target floats gently down up to 20 feet.

Spellcasting

Spellcasting.

Galsariad casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 15):

Raw data
{
  "ac": [
    12
  ],
  "cr": "5",
  "hp": {
    "average": 67,
    "formula": "15d8"
  },
  "cha": 12,
  "con": 10,
  "dex": 14,
  "int": 18,
  "str": 8,
  "wis": 15,
  "name": "Galsariad Ardyth (Tier 2)",
  "page": 190,
  "save": {
    "int": "+7",
    "wis": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "drow",
      "elf",
      "wizard"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Distort Gravity (1/Day)",
      "entries": [
        "Galsariad targets himself or one willing creature that he can see within 60 feet of himself, magically distorting gravity around the target. Any creature within 5 feet of the target takes 7 ({@damage 2d6}) force damage. In addition, the target can use a reaction to float upward, up to 20 feet, without provoking opportunity attacks. When this effect ends at the start of Galsariad's next turn, the target floats gently down up to 20 feet."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "arcana": "+7",
    "nature": "+7",
    "investigation": "+7"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 30,
    "canHover": true
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "Galsariad has advantage on saving throws against being {@condition charmed}, and magic can't put him to sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Drain Potential",
      "entries": [
        "{@atk ms,rs} {@hit 7} to hit, reach 5 ft. or range 60 ft., one creature. {@h}22 ({@damage 4d10}) necrotic damage, and Galsariad gains 5 temporary hit points."
      ]
    },
    {
      "name": "Gravity Wave {@recharge 5}",
      "entries": [
        "Galsariad causes a rippling wave of magical gravity to fill a 20-foot-radius sphere centered on a point he can see within 100 feet of himself. Each creature in that area must make a {@dc 15} Strength saving throw. On a failed saving throw, the creature takes 35 ({@damage 10d6}) force damage and is pulled up to 20 feet toward the sphere's center, and is knocked {@condition prone}. On a successful save, the creature takes half as much damage and isn't pulled or knocked {@condition prone}."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "CRCotN",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common",
    "Draconic",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Fey Ancestry"
  ],
  "damageTags": [
    "N",
    "O"
  ],
  "languageTags": [
    "C",
    "DR",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell mage armor}",
        "{@spell mage hand}"
      ],
      "daily": {
        "1e": [
          "{@spell longstrider}",
          "{@spell scrying} (as an action)",
          "{@spell slow}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Galsariad casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 15}):"
      ]
    }
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "strength"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}