Fume Drake

CreatureDoSIp. 412014

Small elemental, neutral

Armor Class
12
Hit Points
22 (5d6 + 5)
Speed
fly 30 ft., 30 ft.
Challenge
1/4 (50 XP)
STR
6
-2
DEX
14
+2
CON
12
+1
INT
6
-2
WIS
10
+0
CHA
11
+0
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Draconic, Ignan

Traits

Death Burst.

When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a DC 11 Constitution saving throw or take 4 (1d8) poison damage.

Unusual Nature.

The fume drake doesn't require food, drink, or sleep.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) fire damage.

Scalding Breath .

The fume drake exhales a 15-foot cone of scalding steam. Each creature in that area must make a DC 11 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/4",
  "hp": {
    "average": 22,
    "formula": "5d6 + 5"
  },
  "cha": 11,
  "con": 12,
  "dex": 14,
  "int": 6,
  "str": 6,
  "wis": 10,
  "name": "Fume Drake",
  "page": 41,
  "size": [
    "S"
  ],
  "type": "elemental",
  "speed": {
    "fly": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Death Burst",
      "entries": [
        "When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a {@dc 11} Constitution saving throw or take 4 ({@damage 1d8}) poison damage."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The fume drake doesn't require food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) fire damage."
      ]
    },
    {
      "name": "Scalding Breath {@recharge}",
      "entries": [
        "The fume drake exhales a 15-foot cone of scalding steam. Each creature in that area must make a {@dc 11} Dexterity saving throw, taking 4 ({@damage 1d8}) fire damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "DoSI",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Draconic",
    "Ignan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Death Burst",
    "Unusual Nature"
  ],
  "actionTags": [
    "Breath Weapon"
  ],
  "damageTags": [
    "F",
    "I"
  ],
  "tokenCustom": true,
  "languageTags": [
    "DR",
    "IG"
  ],
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ]
}