Small elemental, neutral
- Armor Class
- 12
- Hit Points
- 22 (5d6 + 5)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 1/4 (50 XP)
STR
6
-2
DEX
14
+2
CON
12
+1
INT
6
-2
WIS
10
+0
CHA
11
+0
- Damage Immunities
- fire; poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Draconic, Ignan
Traits
Death Burst.
When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a DC 11 Constitution saving throw or take 4 (1d8) poison damage.
Unusual Nature.
The fume drake doesn't require food, drink, or sleep.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) fire damage.
Scalding Breath .
The fume drake exhales a 15-foot cone of scalding steam. Each creature in that area must make a DC 11 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.