Frost Giant Zombie

CreatureEGWp. 2882014

Huge undead, neutral evil

Armor Class
15 (patchwork armor)
Hit Points
138 (12d12 + 60)
Speed
40 ft.
Challenge
9 (5,000 XP)
STR
23
+6
DEX
6
-2
CON
21
+5
INT
3
-4
WIS
6
-2
CHA
5
-3
Saving Throws
Wis +2
Damage Immunities
cold; poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands Giant but can't speak

Traits

Numbing Aura.

Any creature that starts its turn within 10 feet of the zombie must make a DC 17 Constitution saving throw. Unless the save succeeds, the creature can't make more than one attack, or take a bonus action on that turn.

Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is fire, radiant, or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack.

The zombie makes two weapon attacks.

Greataxe.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.

Hurl Rock.

Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Freezing Stare.

The zombie targets one creature it can see within 60 feet of it. The target must succeed on a DC 17 Constitution saving throw or take 35 (10d6) cold damage and be paralyzed until the end of its next turn.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "patchwork armor"
      ]
    }
  ],
  "cr": "9",
  "hp": {
    "average": 138,
    "formula": "12d12 + 60"
  },
  "cha": 5,
  "con": 21,
  "dex": 6,
  "int": 3,
  "str": 23,
  "wis": 6,
  "name": "Frost Giant Zombie",
  "page": 288,
  "save": {
    "wis": "+2"
  },
  "size": [
    "H"
  ],
  "type": "undead",
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Numbing Aura",
      "entries": [
        "Any creature that starts its turn within 10 feet of the zombie must make a {@dc 17} Constitution saving throw. Unless the save succeeds, the creature can't make more than one attack, or take a bonus action on that turn."
      ]
    },
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is fire, radiant, or from a critical hit. On a success, the zombie drops to 1 hit point instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The zombie makes two weapon attacks."
      ]
    },
    {
      "name": "Greataxe",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}25 ({@damage 3d12 + 6}) slashing damage."
      ]
    },
    {
      "name": "Hurl Rock",
      "entries": [
        "{@atk rw} {@hit 10} to hit, range 60/240 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage."
      ]
    },
    {
      "name": "Freezing Stare",
      "entries": [
        "The zombie targets one creature it can see within 60 feet of it. The target must succeed on a {@dc 17} Constitution saving throw or take 35 ({@damage 10d6}) cold damage and be {@condition paralyzed} until the end of its next turn."
      ]
    }
  ],
  "immune": [
    "cold",
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "EGW",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH",
    "RW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands Giant but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "C",
    "S"
  ],
  "languageTags": [
    "CS",
    "GI"
  ],
  "attachedItems": [
    "greataxe|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "paralyzed"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}