Frost Giant Everlasting One

CreatureMPMMp. 1312014

Huge giant, chaotic evil

Armor Class
15 (patchwork armor)
Hit Points
189 (14d12 + 98)
Speed
40 ft.
Challenge
12 (8,400 XP)
STR
25
+7
DEX
9
-1
CON
24
+7
INT
9
-1
WIS
10
+0
CHA
12
+1
Saving Throws
Con +11, Str +11, Wis +4
Skills
Athletics +11, Perception +4
Damage Immunities
cold
Senses
darkvision 60 ft., passive Perception 14
Languages
Giant

Traits

Extra Heads.

The giant has a 25 chance of having more than one head. If it has more than one, it has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Regeneration.

The giant regains 10 hit points at the start of its turn. If the giant takes acid or fire damage, this trait doesn't function at the start of its next turn. The giant dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack.

The giant makes two Greataxe or Rock attacks.

Greataxe.

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 26 (3d12 + 7) slashing damage, or 30 (3d12 + 11) slashing damage while raging.

Rock.

Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.

Bonus Actions

Vaprak's Rage (Recharges after a Short or Long Rest).

The giant enters a rage. The rage lasts for 1 minute or until the giant is incapacitated. While raging, the giant gains the following benefits:

  • The giant has advantage on Strength checks and Strength saving throws.
  • When it makes a melee weapon attack, the giant gains a +4 bonus to the damage roll.
  • The giant has resistance to bludgeoning, piercing, and slashing damage.
Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "patchwork armor"
      ]
    }
  ],
  "cr": "12",
  "hp": {
    "average": 189,
    "formula": "14d12 + 98"
  },
  "cha": 12,
  "con": 24,
  "dex": 9,
  "int": 9,
  "str": 25,
  "wis": 10,
  "name": "Frost Giant Everlasting One",
  "page": 131,
  "save": {
    "con": "+11",
    "str": "+11",
    "wis": "+4"
  },
  "size": [
    "H"
  ],
  "type": "giant",
  "bonus": [
    {
      "name": "Vaprak's Rage (Recharges after a Short or Long Rest)",
      "entries": [
        "The giant enters a rage. The rage lasts for 1 minute or until the giant is {@condition incapacitated}. While raging, the giant gains the following benefits:",
        {
          "type": "list",
          "items": [
            "The giant has advantage on Strength checks and Strength saving throws.",
            "When it makes a melee weapon attack, the giant gains a +4 bonus to the damage roll.",
            "The giant has resistance to bludgeoning, piercing, and slashing damage."
          ]
        }
      ]
    }
  ],
  "skill": {
    "athletics": "+11",
    "perception": "+4"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Extra Heads",
      "entries": [
        "The giant has a {@chance 25} chance of having more than one head. If it has more than one, it has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, or knocked {@condition unconscious}."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The giant regains 10 hit points at the start of its turn. If the giant takes acid or fire damage, this trait doesn't function at the start of its next turn. The giant dies only if it starts its turn with 0 hit points and doesn't regenerate."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The giant makes two Greataxe or Rock attacks."
      ]
    },
    {
      "name": "Greataxe",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}26 ({@damage 3d12 + 7}) slashing damage, or 30 ({@damage 3d12 + 11}) slashing damage while raging."
      ]
    },
    {
      "name": "Rock",
      "entries": [
        "{@atk rw} {@hit 11} to hit, range 60/240 ft., one target. {@h}29 ({@damage 4d10 + 7}) bludgeoning damage."
      ]
    }
  ],
  "immune": [
    "cold"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH",
    "RW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Giant"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/frost-giant-everlasting-one.opus",
    "type": "internal"
  },
  "traitTags": [
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "S"
  ],
  "environment": [
    "coastal"
  ],
  "languageTags": [
    "GI"
  ],
  "otherSources": [
    {
      "page": 148,
      "source": "VGM"
    }
  ],
  "attachedItems": [
    "greataxe|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically "
}
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