Froghemoth

CreatureMPMMp. 1302014

Huge monstrosity, unaligned

Armor Class
14 (natural armor)
Hit Points
161 (14d12 + 70)
Speed
swim 30 ft., 30 ft.
Challenge
10 (5,900 XP)
STR
23
+6
DEX
13
+1
CON
20
+5
INT
2
-4
WIS
12
+1
CHA
5
-3
Saving Throws
Con +9, Wis +5
Skills
Stealth +5, Perception +9
Damage Resistances
fire; lightning
Senses
darkvision 60 ft., passive Perception 19

Traits

Amphibious.

The froghemoth can breathe air and water.

Shock Susceptibility.

If the froghemoth takes lightning damage, it suffers two effects until the end of its next turn: its speed is halved, and it has disadvantage on Dexterity saving throws.

Actions

Multiattack.

The froghemoth makes one Bite attack and two Tentacle attacks, and it can use Tongue.

Bite.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage, and the target is swallowed if it is a Medium or smaller creature. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the froghemoth, and takes 10 (3d6) acid damage at the start of each of the froghemoth's turns.

The froghemoth's gullet can hold up to two creatures at a time. If the froghemoth takes 20 damage or more on a single turn from a creature inside it, the froghemoth must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls prone in a space within 10 feet of the froghemoth. If the froghemoth dies, any swallowed creature is no longer restrained by it and can escape from the corpse using 10 feet of movement, exiting prone.

Tentacle.

Melee Weapon Attack: +10 to hit, reach 20 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, and the target is grappled (escape DC 16) if it is a Huge or smaller creature. Until the grapple ends, the froghemoth can't use this tentacle on another target. The froghemoth has four tentacles.

Tongue.

The froghemoth targets one Medium or smaller creature that it can see within 20 feet of it. The target must make a DC 18 Strength saving throw. On a failed save, the target is pulled into an unoccupied space within 5 feet of the froghemoth.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 161,
    "formula": "14d12 + 70"
  },
  "cha": 5,
  "con": 20,
  "dex": 13,
  "int": 2,
  "str": 23,
  "wis": 12,
  "name": "Froghemoth",
  "page": 130,
  "save": {
    "con": "+9",
    "wis": "+5"
  },
  "size": [
    "H"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+5",
    "perception": "+9"
  },
  "speed": {
    "swim": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The froghemoth can breathe air and water."
      ]
    },
    {
      "name": "Shock Susceptibility",
      "entries": [
        "If the froghemoth takes lightning damage, it suffers two effects until the end of its next turn: its speed is halved, and it has disadvantage on Dexterity saving throws."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The froghemoth makes one Bite attack and two Tentacle attacks, and it can use Tongue."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage, and the target is swallowed if it is a Medium or smaller creature. A swallowed creature is {@condition blinded} and {@condition restrained}, has {@quickref Cover||3||total cover} against attacks and other effects outside the froghemoth, and takes 10 ({@damage 3d6}) acid damage at the start of each of the froghemoth's turns.",
        "The froghemoth's gullet can hold up to two creatures at a time. If the froghemoth takes 20 damage or more on a single turn from a creature inside it, the froghemoth must succeed on a {@dc 20} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls {@condition prone} in a space within 10 feet of the froghemoth. If the froghemoth dies, any swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 10 feet of movement, exiting {@condition prone}."
      ]
    },
    {
      "name": "Tentacle",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 20 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16}) if it is a Huge or smaller creature. Until the grapple ends, the froghemoth can't use this tentacle on another target. The froghemoth has four tentacles."
      ]
    },
    {
      "name": "Tongue",
      "entries": [
        "The froghemoth targets one Medium or smaller creature that it can see within 20 feet of it. The target must make a {@dc 18} Strength saving throw. On a failed save, the target is pulled into an unoccupied space within 5 feet of the froghemoth."
      ]
    }
  ],
  "resist": [
    "fire",
    "lightning"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 19,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/froghemoth.opus",
    "type": "internal"
  },
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Multiattack",
    "Swallow",
    "Tentacles"
  ],
  "damageTags": [
    "A",
    "B",
    "P"
  ],
  "environment": [
    "swamp",
    "underdark"
  ],
  "otherSources": [
    {
      "page": 145,
      "source": "VGM"
    }
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "blinded",
    "grappled",
    "restrained"
  ],
  "referenceSources": [
    "CoA",
    "QftIS"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ]
}
Froghemoth ยท Wiki